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- #Sleeping dogs definitive edition crash fix drivers#
- #Sleeping dogs definitive edition crash fix driver#
- #Sleeping dogs definitive edition crash fix Pc#
- #Sleeping dogs definitive edition crash fix windows#
Added text chat feature for multiplayer.
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Minimum players required to start the team game is four and for normal game it's three. The time limit between lobby disconnects is doubled Added ability to view Steam Gamer profile in leaderboards and in-game scoreboard Fixed mouse acceleration when driving walkers Changed minimum player number for Siege and Large Mixer to 6 When using this option you will be joining RFG chat root It's enabled by default and it can be changed in the audio options. Removed XP limitation for all multiplayer game modes. Added Russian, Polish and Czech Localization At first launch the game attempts to migrate savegames from GFWL to the new system
#Sleeping dogs definitive edition crash fix windows#
No Games for Windows Live sign-in required Added Join in Progress functionality to join matches that are already started Matchmaking and Multiplayer via Steamworks Added Wrecking Crew maps: RUINS, REPERCUSSION, IMPERIAL, EXPANSION, FROST, ABANDONED DirectX 11 Render Backend instead of DirectX 10 (DirectX 9 still available as fall back)
#Sleeping dogs definitive edition crash fix Pc#
I am betting that the Xbox One version is using DX11 or DX12 so why is the PC version still using the ancient and poorly multi-threaded DX9? :3eyes: Don't get me wrong, it's still a fine-looking game but the crashes, the broken AA and lack of DX11 support just make it seem like not much effort has been put into the PC version. I have to say that I am disappointed at the "improvements", bearing in mind that the game looks worst for me right now than the original because of the lack of working AA. As they say though, first impressions and all that! Not only that but when I resumed the game it actually froze for 5 seconds just a few minutes into the game but seemed to be OK after that. The first thing I noticed was the jaggies despite AA being set to High the game appears to have no anti-aliasing and every time I moved the controller up and down on the menu the game would stutter on the title screen. I saw the workaround to lower the Shadow setting in the original Darksiders 2 and that seemed to work, although the second time I loaded the game I elected to resume my save game of some 18 hours playtime. Thanks bud.Game crashed on loading and selecting a new file.
#Sleeping dogs definitive edition crash fix drivers#
Regardless, both drivers exhibit issues such as black rain streaks during the Singapore mission occasionally, and crashing (just the game not the display has stopped responding). I have previously been using 345.20, but I upgraded to 350.12. By rarely I mean that a couple weeks ago, the mulitiplayer crashed before I did step 8 above.
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The other positive thing is multiplayer has rarely crashed. The only positive thing is that I have other games like thief, sleeping dogs definitive edition, and watch dogs that work fine. basically everything but the kitchen sink. Tried different gpu bios for my gtx 980 (water cooled)ġ1.
#Sleeping dogs definitive edition crash fix driver#
Reinstalled drivers using display driver uninstaller.ĩ. Closed evga precision x when playing the game and used gpu-z for monitoring (Only have origin, internet explorer for launching game, and gpu-z open)Ĩ. Reset my Gpu to stock settings (watercooled also btw)Ģ Reset my cpu and bios, and graphics card to stock settingsĥ. JUST THIS GAME ARGH during this part of the campaign.Īny other ideas Brad? You would thing after almost two years that they would fix this game. I have other games such as sleeping dogs, thief, and watch dogs that work fine. Its either the graphics driver or a memory leak of some kind. Game still crashes after uninstall and reinstall of game. The rest of my pc components is in my sig. My cpu is a core i7 4770k and my gpu is a gtx 980. If any of you would like to test this, please do so. Please let me know if you had the same problem and found a solution. I have tested my cpu and ram with aida 64 for over 8 hours, Tested my ram over 4 hours with the windows memory diagnostics using the extended test, and tested my graphics card for over 8 hours with firestrike extreme.
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The video driver is not affected, and is NOT RESET (stopped responding and has recovered). Regardless, after 20 to 30 minutes, crash to desktop.Ĥ. The crash to desktop happens with overclocked hardware, and default stock hardware. The crash happens when the main cannon of the tank (anvil) fires. The crash to desktop happens with in 20 to 30 Minutes of playing this mission (this one only) during the beginning when you command the tank (anvil) to shoot down targets.Ģ. Unfortunately I am getting Crash to desktop during the Singapore Campaign Mission.ġ. I am Currently playing through the campaign missions of battlefield 4 for the achievements.
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